Quick Thinking
- Polarity
- Vazarin
- Rarity
- Rare
- Drain
- 10 → 15
- Fits
- WARFRAME
(Stats)
- Drains Energy to stop Lethal Damage with 240% Efficiency.
Curated and corroborated — the export and the wiki independently state the same effect. This engine has no representation for what it does, so it contributes nothing to a build — which is the correct result, not a gap.
- Outside the engine: Drains Energy to stop Lethal Damage with 240% Efficiency.
Drain by rank
- R0 10
- R1 11
- R2 12
- R3 13
- R4 14
- R5 15
A matching polarity halves the drain, rounded up; a mismatched one costs more than no polarity at all.
(Acquisition)
Quick Thinking drops in 1 place. The best odds are null at Corrupted Ancient.
Missions 1
| Where | Rotation | Chance |
|---|---|---|
| Corrupted Ancient | — | — |
Chances are per reward roll. Where a mission appears in more than one reward table, the best figure is the one shown.
(Information)
- Introduced
- 10
- Max rank
- 5
- Tradable
- Yes
- Transmutable
- Yes
- Exilus slot
- No
Cannot be equipped with
Flawed Quick Thinking
(Sources)
Polarity, drain, rarity, compatibility and the card art come from the game export (snapshot 19 Sept 2026). Introduction version, tradability, mod sets and the drop tables come from the WARFRAME Wiki , CC BY-SA. Whether an effect is curated is our own judgement, recorded per mod.