Reflex Guard
- Polarity
- Vazarin
- Rarity
- Rare
- Drain
- 4 → 14
- Fits
- WARFRAME
(Stats)
- +100% Combo Count Chance while Blocking
Not curated. The effect text above comes straight from the game export, which carries per-mod errors. The builder refuses to compute with it.
Drain by rank
- R0 4
- R1 5
- R2 6
- R3 7
- R4 8
- R5 9
- R6 10
- R7 11
- R8 12
- R9 13
- R10 14
A matching polarity halves the drain, rounded up; a mismatched one costs more than no polarity at all.
(Acquisition)
Reflex Guard drops in 9 places. The best odds are 14.29% at Mercury/Suisei (Spy), rotation A.
Missions 9
| Where | Rotation | Chance |
|---|---|---|
| Mercury/Suisei (Spy) | A | 14.29% |
| Venus/Vesper (Spy) | A | 14.29% |
| Venus/Unda (Spy) | A | 14.29% |
| Earth/Cambria (Spy) | A | 14.29% |
| Mars/Arval (Spy) | A | 14.29% |
| Ceres/Hapke (Spy) | A | 14.29% |
| Phobos/Grildrig (Spy) | A | 14.29% |
| Phobos/Shklovsky (Spy) | A | 14.29% |
| Corrupted Moa | — | — |
Chances are per reward roll. Where a mission appears in more than one reward table, the best figure is the one shown.
(Information)
- Introduced
- 10
- Max rank
- 10
- Tradable
- Yes
- Transmutable
- Yes
- Exilus slot
- No
(Sources)
Polarity, drain, rarity, compatibility and the card art come from the game export (snapshot 19 Sept 2026). Introduction version, tradability, mod sets and the drop tables come from the WARFRAME Wiki , CC BY-SA. Whether an effect is curated is our own judgement, recorded per mod.