Ash
Behold the patron saint of the Orokin school of political assassination. Ash specializes in stealth. The edge of his blade is sooner felt than seen.
Build this frame
(Base stats)
- Health
- 455
- Shield
- 270
- Armor
- 105
- Energy
- 100
- Sprint
- 1.15
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Ash sits in the top fifteen per cent for health (19th of 117).
It is thin on armor (98th of 117) and energy (97th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiMadurai
- Aura slot
- Madurai
- Helminth can subsume
- Shuriken
- Progenitor element
- Radiation
- Role
- Stealth · Damage
- Introduced
- Vanilla
(Passive)
Slash Status Effects inflicted on enemies do _% increased damage and last _% longer.
(Abilities)
-
01 Shuriken 25 energy Subsumable
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Augment: Seeking Shuriken
-
02 Smoke Screen 35 energy
Drops a smoke bomb that stuns enemies and obscures their vision, rendering Ash invisible for a short time.
Augment: Smoke Shadow
-
03 Teleport 25 energy
Teleport to a target and perform a Finisher. If the finisher kills the target, Ash regains a portion of the energy spent.
Augment: Teleport Rush
-
04 Blade Storm
Project fierce Shadow Clones of Ash upon groups of distant enemies. Join the fray using Teleport. The Shadow Clones can be upgraded with mods.
Exalted weapon: Shadow Clones
Augment: Rising Storm
Costs are base figures, before efficiency.
(Acquisition)
Ash's parts drop across 3 separate reward tables. Skipping all of it costs 375 platinum in the market, or 35,000 credits for the blueprint alone.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Pluto/Fenton's Field (Skirmish) | A | 13.33% |
| Pluto/Obol Crossing (Skirmish) | A | 13.33% |
| Pluto/Profit Margin (Skirmish) | — | 4.82% |
| Pluto/Seven Sirens (Skirmish) | — | 4.82% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Neptune/Arva Vector (Skirmish) | A | 12.5% |
| Neptune/Enkidu Ice Drifts (Skirmish) | A | 12.5% |
| Neptune/Nu-Gua Mines (Skirmish) | — | 4.71% |
| Neptune/Sovereign Grasp (Skirmish) | — | 4.71% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Venus/Falling Glory (Skirmish) | A | 13.33% |
| Venus/Luckless Expanse (Skirmish) | A | 13.33% |
| Venus/Beacon Shield Ring (Skirmish) | — | 4.88% |
| Venus/Bifrost Echo (Skirmish) | — | 4.88% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 375 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,000 Ferrite
- 800 Rubedo
- 500 Plastids
- 500 Salvage
- 150 Alloy Plate
- 150 Polymer Bundle
- 2 Morphics
- 1 Control Module
- 1 Neural Sensors
- 1 Orokin Cell
The tree
- 1 Orokin Cell
- 150 Alloy Plate
- 1 Neural Sensors
- 150 Polymer Bundle
- 500 Rubedo
- 1 Morphics
- 1,000 Ferrite
- 300 Rubedo
- 1 Control Module
- 1 Morphics
- 500 Salvage
- 500 Plastids
(Builds)
No build has been written up for Ash yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.