Atlas Prime
In bygone ages, mountains were said to house warriors. In this age, the mountain has become the warrior.
Build this frame
(Base stats)
- Health
- 550
- Shield
- 455
- Armor
- 500
- Energy
- 215
- Sprint
- 1
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Atlas Prime sits in the top fifteen per cent for energy (3rd of 117) and armor (7th of 117) and health (15th of 117) and shield (17th of 117).
It ships with 4 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonVazarinMaduraiMadurai
- Aura slot
- Madurai
- Progenitor element
- Toxin
- Role
- Damage · Survival
- Introduced
- 25.8
(Passive)
Becomes immune to Knockdown effects while on the ground.
(Abilities)
-
01 Landslide 25 energy
Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide. Install mods on the Landslide Fists to boost stats.
Exalted weapon: Landslide Fists
Augment: Path of Statues
-
02 Tectonics 50 energy
Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.
Augment: Tectonic Fracture
-
03 Petrify 75 energy Subsumable
Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
Augment: Ore Gaze
-
04 Rumblers 100 energy
Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.
Augments: Rumbled , Titanic Rumbler
Costs are base figures, before efficiency.
(Acquisition)
Atlas Prime comes out of Void relics — 26 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith D1 | 25.33% | 23.33% | 20% | 16.67% |
| Lith K6 | 25.33% | 23.33% | 20% | 16.67% |
| Lith M5 | 25.33% | 23.33% | 20% | 16.67% |
| Lith P3 | 25.33% | 23.33% | 20% | 16.67% |
| Lith P5 | 25.33% | 23.33% | 20% | 16.67% |
| Lith V9 | 25.33% | 23.33% | 20% | 16.67% |
| Neo Z7 | 25.33% | 23.33% | 20% | 16.67% |
Chassis
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith B8 | 11% | 13% | 17% | 20% |
| Meso E3 | 11% | 13% | 17% | 20% |
| Neo A7 | 11% | 13% | 17% | 20% |
| Neo E2 | 11% | 13% | 17% | 20% |
| Neo M3 | 11% | 13% | 17% | 20% |
| Neo T3 | 11% | 13% | 17% | 20% |
| Axi B3 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith A5 | 2% | 4% | 6% | 10% |
| Neo A5 | 2% | 4% | 6% | 10% |
| Axi A11 | 2% | 4% | 6% | 10% |
| Axi A6 | 2% | 4% | 6% | 10% |
| Axi A9 | 2% | 4% | 6% | 10% |
Systems
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith N4 | 11% | 13% | 17% | 20% |
| Meso C4 | 11% | 13% | 17% | 20% |
| Meso G2 | 11% | 13% | 17% | 20% |
| Meso I1 | 11% | 13% | 17% | 20% |
| Neo A3 | 11% | 13% | 17% | 20% |
| Neo N15 | 11% | 13% | 17% | 20% |
| Axi F1 | 11% | 13% | 17% | 20% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 175 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 4,700 Salvage
- 3,600 Ferrite
- 3,200 Alloy Plate
- 1,200 Polymer Bundle
- 725 Rubedo
- 525 Cryotic
- 200 Oxium
- 5 Orokin Cell
- 4 Gallium
- 2 Argon Crystal
- 2 Neural Sensors
- 2 Nitain Extract
- 2 Tellurium
The tree
- 5 Orokin Cell
- 2 Neural Sensors
- 525 Cryotic
- 4,700 Salvage
- 200 Oxium
- 2 Tellurium
- 2 Nitain Extract
- 725 Rubedo
- 3,600 Ferrite
- 2 Argon Crystal
- 4 Gallium
- 1,200 Polymer Bundle
- 3,200 Alloy Plate
(Builds)
No build has been written up for Atlas Prime yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.