Baruuk
Beware the fury of the truly patient. Baruuk boasts survivability and crowd control. Pushed beyond his restraint, he unleashes the storm within.
Build this frame
(Base stats)
- Health
- 180
- Shield
- 270
- Armor
- 185
- Energy
- 200
- Sprint
- 1.2
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Baruuk sits in the top fifteen per cent for energy (15th of 117).
It is thin on health (109th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinVazarin
- Aura slot
- Naramon
- Helminth can subsume
- Lull
- Progenitor element
- Impact
- Role
- Damage · Crowd Control
- Introduced
- 24.2
(Passive)
Each projectile dodged, each enemy lulled or disarmed, erodes Baruuk's restraint and fuels the storm within. As Baruuk's restraint is diminished he becomes up to _% more resistant to damage.
(Abilities)
-
01 Elude 25 energy
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
Augment: Elusive Retribution
-
02 Lull 50 energy Subsumable
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Augment: Endless Lullaby
-
03 Desolate Hands 75 energy
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
-
04 Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.
Exalted weapon: Desert Wind
Augment: Reactive Storm
Costs are base figures, before efficiency.
(Acquisition)
Baruuk's parts drop across 4 separate reward tables. Skipping all of it costs 325 platinum in the market.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Vox Solaris, Agent | — | 100% |
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Vox Solaris, Hand | — | 100% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Vox Solaris, Hand | — | 100% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Vox Solaris, Hand | — | 100% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 55,000
- Build time
- 3 days 12 hours
- Rush, all in
- 100 p
- Or buy outright
- 325 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days.
Everything it eats
- 3,250 Salvage
- 2,850 Alloy Plate
- 150 Hespazym Alloy
- 5 Marquise Thyst
- 5 Synathid Ecosynth Analyzer
- 3 Sola Toroid
- 3 Vega Toroid
- 1 Orokin Cell
The tree
- 1 Orokin Cell
- 3 Sola Toroid
- 2,850 Alloy Plate
- 50 Hespazym Alloy
- 5 Synathid Ecosynth Analyzer
- 3 Vega Toroid
- 3,250 Salvage
- 100 Hespazym Alloy
- 5 Marquise Thyst
The wiki carries no recipe for Systems, so it is missing from the totals above.
(Builds)
No build has been written up for Baruuk yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.