Caliban
The heir of twin kingdoms ascends. Biological and Sentient life meet in Caliban. An adept monarch, he offers crowd control and survivability. His creator had more than one world in mind.
Build this frame
(Base stats)
- Health
- 270
- Shield
- 550
- Armor
- 290
- Energy
- 140
- Sprint
- 1.1
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Caliban sits in the top fifteen per cent for shield (11th of 117).
It ships with 1 polarity already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- Vazarin
- Aura slot
- Naramon
- Helminth can subsume
- Sentient Wrath
- Progenitor element
- Electricity
- Role
- Crowd Control
- Introduced
- 31
(Passive)
Allies within Affinity range gain up to _% resistance to the types of damage they are currently taking.
(Abilities)
-
01 Razor Gyre 25 energy
Dash forward in a spinning vortex of death. Struck enemies are inflicted with Tau Status Effect, making them more vulnerable to all other status effects. For each enemy hit, recover a portion of the energy cost, as well as health and shields. Enemies lifted by Sentient Wrath take increased damage.
Augment: Razor Mortar
-
02 Sentient Wrath 50 energy Subsumable
Smash the ground sending out a radial wave of destruction. Those not killed by the initial blast are helplessly raised into the air, where they take amplified damage for a short time.
-
03 Lethal Progeny 50 energy
Cycle through Sentient unit types, then summon them to Caliban's side. Conculysts focus on raw melee damage. Ortholysts specialize in ranged attacks and inflict Tau Status Effect. Summulysts summon their own Choralysts and provide shield protection for the squad.
-
04 Fusion Strike 100 energy
Converge three streams of raw energy upon a single point, causing a massive explosion. The streams strip armor and shields, and each enemy struck detonates on stream convergence. Summoned Conculysts can wield their own mini Fusion Strikes.
Costs are base figures, before efficiency.
(Acquisition)
Caliban's parts drop across 3 separate reward tables. Skipping all of it costs 325 platinum in the market, or 50,000 credits for the blueprint alone.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Earth/Cetus (Level 50 - 70 Cetus Bounty) | B | 8.11% |
| Venus/Orb Vallis (Level 50 - 70 Orb Vallis Bounty) | B | 8.11% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Earth/Cetus (Level 50 - 70 Cetus Bounty) | C | 8.11% |
| Venus/Orb Vallis (Level 50 - 70 Orb Vallis Bounty) | C | 8.11% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Earth/Cetus (Level 50 - 70 Cetus Bounty) | A | 8.11% |
| Venus/Orb Vallis (Level 50 - 70 Orb Vallis Bounty) | A | 8.11% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 325 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 100 Hespazym Alloy
- 40 Narmer Isoplast
- 30 Breath Of The Eidolon
- 30 Hexenon
- 20 Mortus Horn
- 20 Tralok Eyes
- 12 Orokin Cell
- 10 Neural Sensors
- 9 Anomaly Shard
The tree
- 12 Orokin Cell
- 3 Anomaly Shard
- 12 Narmer Isoplast
- 10 Neural Sensors
- 20 Tralok Eyes
- 3 Anomaly Shard
- 16 Narmer Isoplast
- 20 Mortus Horn
- 100 Hespazym Alloy
- 3 Anomaly Shard
- 12 Narmer Isoplast
- 30 Breath Of The Eidolon
- 30 Hexenon
(Builds)
No build has been written up for Caliban yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.