Jade
Become enraptured by the song of devastation. Through her, the Jade Light can be a force of destruction or a source of support.
Build this frame
(Base stats)
- Health
- 365
- Shield
- 450
- Armor
- 135
- Energy
- 150
- Sprint
- 1
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Jade has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.
It ships with 1 polarity already installed, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- Naramon
- Helminth can subsume
- Ophanim Eyes
- Progenitor element
- Heat
- Role
- Support
- Introduced
- 36
(Passive)
Jade's profound understanding of the relationship between life and death grants her two Aura Mod Slots. Some of her Abilities apply Judgments, increasing enemy damage vulnerability by _% for _s.
(Abilities)
-
01 Light's Judgment 25 energy
Create a well of light that heals allies and hurts enemies. Those who enter the well will be highlighted by Judgments.
Augment: Jade's Judgment
-
02 Symphony Of Mercy 50 energy
Cycle through three songs that strengthen allies. Power of The Seven increases Ability Strength. Deathbringer increases Weapon Damage. Spirit of Resilience increases Shield Effectiveness. Extend the duration of each song by killing enemies surrounded by Judgments.
-
03 Ophanim Eyes 50 energy Subsumable
Jade summons an accusatory gaze that slows nearby enemies and dissolves their Shields and Armor. When the gaze falls upon allies, they can be revived from a distance.
-
04 Glory On High 25 energy
Soar with destructive power. Use alternate-fire to detonate Judgments, causing an explosion of Jade Light. Enemies inside the Light's Judgment radius empower the explosion.
Exalted weapon: Glory
Costs are base figures, before efficiency.
(Acquisition)
Jade's parts drop across 3 separate reward tables. Skipping all of it costs 325 platinum in the market.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Uranus/Brutus (Ascension) | — | 4.63% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Uranus/Brutus (Ascension) | — | 4.63% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Uranus/Brutus (Ascension) | — | 4.63% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 325 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 4,000 Nano Spores
- 2,100 Plastids
- 1,100 Rubedo
- 1,000 Circuits
- 750 Polymer Bundle
- 600 Alloy Plate
- 600 Ferrite
- 10 Control Module
- 6 Morphics
- 4 Neurodes
- 3 Neural Sensors
- 3 Orokin Cell
The tree
- 3 Orokin Cell
- 1,000 Circuits
- 750 Polymer Bundle
- 3 Neural Sensors
- 4 Neurodes
- 600 Alloy Plate
- 4,000 Nano Spores
- 1,500 Plastids
- 6 Morphics
- 600 Ferrite
- 600 Plastids
- 1,100 Rubedo
- 10 Control Module
(Builds)
No build has been written up for Jade yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.