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(02) (Warframe) © 2026

Khora

Khora is red in whip and claw. She works together with her Kavat companion, Venari, to deal high damage and provide crowd control. Two bodies, one will.

Build this frame
Khora

(Base stats)

Health
365
Shield
270
Armor
290
Energy
140
Sprint
1.05
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

Khora has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.

It ships with 2 polarities already installed, plus Vazarin on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
MaduraiNaramon
Aura slot
Vazarin
Helminth can subsume
Ensnare
Progenitor element
Toxin
Role
Crowd Control · Damage
Introduced
22.18.0

(Passive)

The ferocious kavat, Venari, fights by Khora's side and provides her with a _% speed boost while active. If killed, Venari will reappear after _s.

(Abilities)

  1. 01

    Whipclaw 25 energy

    Send enemies reeling with a deafening whipcrack. Stats are boosted by the equipped mods on Whipclaw.

    Exalted weapon: Whipclaw

    Augment: Accumulating Whipclaw

  2. 02

    Ensnare 50 energy Subsumable

    Bind a hapless target in living metal, entangling others who stray too close. Whipclaw will refresh the trap allowing it to capture more enemies.

  3. 03

    Venari

    Command Venari to focus on a target. Hold to cycle between Attack, Protect, and Heal postures. If Venari is killed, use this ability to revive her instantly.

    Augment: Venari Bodyguard

  4. 04

    Strangledome 100 energy

    Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach. Foes outside the trap will try to hasten their comrade's deaths by shooting them. Crack Whipclaw on the dome to further damage any trapped enemies.

    Augment: Pilfering Strangledome

Costs are base figures, before efficiency.

(Acquisition)

Khora's parts drop across 3 separate reward tables. Skipping all of it costs 325 platinum in the market, or 35,000 credits for the blueprint alone.

Chassis

Where Rotation Chance
Sanctuary Onslaught C 9.09%
Sanctuary Onslaught A 7.14%
Sanctuary Onslaught B 7.14%

Neuroptics

Where Rotation Chance
Sanctuary Onslaught C 9.09%
Sanctuary Onslaught A 7.14%
Sanctuary Onslaught B 7.14%

Systems

Where Rotation Chance
Sanctuary Onslaught C 9.09%
Sanctuary Onslaught A 7.14%
Sanctuary Onslaught B 7.14%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

(Craft)

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p
Or buy outright
325 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 16,000 Salvage
  • 12,250 Alloy Plate
  • 11,500 Ferrite
  • 4,300 Rubedo
  • 2,600 Circuits
  • 1,500 Polymer Bundle
  • 1,000 Plastids
  • 65 Iradite
  • 35 Kuaka Spinal Claw
  • 9 Kavat Genetic Code
  • 3 Orokin Cell

The tree

Khora blueprint 25,000 cr · 3 days · rush 50 p
  • 3 Orokin Cell
Neuroptics 15,000 cr · 12 hours
  • 2 Kavat Genetic Code
  • 35 Kuaka Spinal Claw
  • 1,500 Polymer Bundle
  • 16,000 Salvage
Chassis 15,000 cr · 12 hours
  • 5 Kavat Genetic Code
  • 65 Iradite
  • 12,250 Alloy Plate
  • 4,300 Rubedo
Systems 15,000 cr · 12 hours
  • 2 Kavat Genetic Code
  • 1,000 Plastids
  • 2,600 Circuits
  • 11,500 Ferrite

(Builds)

No build has been written up for Khora yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.