Nezha
The mercurial firemonger protects the innocent. Nezha’s multifaceted tactics give him high survivability as he inflicts damage and provides crowd control. His fire is the clarion of hope.
Build this frame
(Base stats)
- Health
- 365
- Shield
- 135
- Armor
- 200
- Energy
- 175
- Sprint
- 1.15
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
It is thin on shield (105th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinMadurai
- Aura slot
- Naramon
- Helminth can subsume
- Fire Walker
- Progenitor element
- Heat
- Role
- Survival · Crowd Control
- Introduced
- 18.1
(Passive)
Slide _% faster and go _% farther.
(Abilities)
-
01 Fire Walker 25 energy Subsumable
Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.
Augment: Pyroclastic Flow
-
02 Blazing Chakram 25 energy
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to instantly travel to the ring's location.
Augment: Reaping Chakram
-
03 Warding Halo 75 energy
Create a protective ring of fire, that also stuns and damages enemies who get too close.
Augment: Safeguard
-
04 Divine Spears 100 energy
Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.
Augment: Divine Retribution
Costs are base figures, before efficiency.
(Acquisition)
The drop tables carry nothing for Nezha. It is not farmed from a mission — it comes from clan research, a quest reward or an event, none of which the export records.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 275 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 8,200 Ferrite
- 4,500 Salvage
- 4,200 Plastids
- 2,100 Polymer Bundle
- 600 Rubedo
- 3 Morphics
- 2 Argon Crystal
- 1 Control Module
- 1 Neural Sensors
- 1 Orokin Cell
The tree
- 1 Orokin Cell
- 1 Argon Crystal
- 1 Neural Sensors
- 2,100 Polymer Bundle
- 4,500 Salvage
- 2 Morphics
- 3,200 Ferrite
- 600 Rubedo
- 1 Argon Crystal
- 1 Control Module
- 1 Morphics
- 5,000 Ferrite
- 4,200 Plastids
(Builds)
No build has been written up for Nezha yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.