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(02) (Warframe) © 2026

Nova

Harness antimatter. Nova uses antiparticles to provide crowd control and amplify damage output. She obliterates enemies by destabilizing matter itself.

Build this frame
Nova

(Base stats)

Health
270
Shield
180
Armor
105
Energy
175
Sprint
1.2
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

It is thin on armor (109th of 117) and shield (98th of 117), which is what a build has to answer for.

It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
MaduraiMadurai
Aura slot
Naramon
Helminth can subsume
Null Star
Progenitor element
Electricity
Role
Damage · Crowd Control
Introduced
9

(Passive)

Enemies killed while slowed down have _% to drop health orbs. Enemies killed while sped up have _% to drop energy orbs.

(Abilities)

  1. 01

    Null Star 25 energy Subsumable

    Creates antimatter particles that orbit Nova and attack nearby targets. Each active particle reduces damage to Nova's Health and Shields.

    Augment: Neutron Star

  2. 02

    Antimatter Drop 50 energy

    Launch a large particle of charged antimatter that will detonate on contact. Direct the particle by aiming, shoot it to charge it further. Deals Blast Damage with a guaranteed Status Effect.

    Augment: Antimatter Absorb

  3. 03

    Wormhole 75 energy

    Creates a wormhole allowing instantaneous travel. Hold the ability to visualize placement.

    Augment: Escape Velocity

  4. 04

    Molecular Prime 100 energy

    Primes all enemies in an expanding radius with volatile antimatter. Press the ability to slow down enemy movement, hold the ability to speed them up.

    Augment: Molecular Fission

Costs are base figures, before efficiency.

(Acquisition)

Nova is a boss drop — every part comes off Europa/Naamah (Assassination). The blueprint itself is bought from the in-game market. Skipping all of it costs 375 platinum in the market, or 35,000 credits for the blueprint alone.

Chassis

Where Rotation Chance
Europa/Naamah (Assassination) 38.72%

Neuroptics

Where Rotation Chance
Europa/Naamah (Assassination) 38.72%

Systems

Where Rotation Chance
Europa/Naamah (Assassination) 22.56%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

(Craft)

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p
Or buy outright
375 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 1,000 Ferrite
  • 800 Rubedo
  • 600 Plastids
  • 500 Salvage
  • 150 Alloy Plate
  • 150 Polymer Bundle
  • 2 Morphics
  • 1 Control Module
  • 1 Neural Sensors
  • 1 Orokin Cell

The tree

Nova blueprint 25,000 cr · 3 days · rush 50 p
  • 1 Orokin Cell
Neuroptics 15,000 cr · 12 hours
  • 150 Alloy Plate
  • 1 Neural Sensors
  • 150 Polymer Bundle
  • 500 Rubedo
Chassis 15,000 cr · 12 hours
  • 1 Morphics
  • 1,000 Ferrite
  • 300 Rubedo
Systems 15,000 cr · 12 hours
  • 1 Control Module
  • 1 Morphics
  • 500 Salvage
  • 600 Plastids

(Builds)

No build has been written up for Nova yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.